Forum

Rigged Character is disappearing from certain angles

02 February 2017 05:04
I have a rigged character that is disappearing when looked at from certain angles. However, if I remove the armature modifier from the mesh it looks fine and the same if I remove all the vertex groups. Creating a new camera didn't fix anything either. I've also unparented the mesh from the armature as well. Hope that all makes sense.

Cheers,
Tim
03 February 2017 10:34
I have a rigged character that is disappearing when looked at from certain angles. However, if I remove the armature modifier from the mesh it looks fine and the same if I remove all the vertex groups. Creating a new camera didn't fix anything either. I've also unparented the mesh from the armature as well. Hope that all makes sense.
HI! Try to set "Disable Frustram culling" on character's geometry. If it won't help please attache an example with blend file so we can study it diply and find the problem.
Blend4web and that kind of thing.
03 February 2017 15:30
Hey, bravo!
That's fixed it, thanks a lot. I was in the process of starting from scratch.
Cheers
03 February 2017 15:43
Hey, bravo!
That's fixed it, thanks a lot. I was in the process of starting from scratch.
Cheers
Glad it helped.
Blend4web and that kind of thing.
 
Please register or log in to leave a reply.