Glass BSDF
22 December 2016 16:39
Hi all,
I have been trying to use Cycles to create a scene for B4W, one of the main assets in that scene is a Glass Computer Screen, I have had no luck in haveing it show regardless of the lighting I have used.
the Screen has two emitters on both sides eliminating it there is also text with an emission shader but all I get is a black shape.
What am I doing wrong?
Megawilsound
I have been trying to use Cycles to create a scene for B4W, one of the main assets in that scene is a Glass Computer Screen, I have had no luck in haveing it show regardless of the lighting I have used.
the Screen has two emitters on both sides eliminating it there is also text with an emission shader but all I get is a black shape.
What am I doing wrong?
Megawilsound
22 December 2016 17:09
23 December 2016 09:57
23 December 2016 10:43
Hi!
Glass is still unsupported, as well as Translucent node.
Here you can find the list of nodes supported so far
Glass is still unsupported, as well as Translucent node.
Here you can find the list of nodes supported so far
23 December 2016 13:08
23 December 2016 16:32
Here you go! A simple example of a glass. Rigt next to your example.
I used Cycles node Fresnel
Glass_test (2).blend
I used Cycles node Fresnel
Glass_test (2).blend
24 December 2016 04:46