Variables and transform rotation in logic editor
05 September 2016 17:11
Hello everybody,
I don't understand how variables work with transform rotation.
When I enter a number in the transform rotation node ( Z for example ), if I hit the trigger object, the transformed one rotates exactly the number of degrees I've entered in the transform node
But If, in this node, I choose instead a variable that I have previously defined as a number ( 5.00 for example ) then the transformed object rotation is not 5 degrees but anything else which seems to have nothing to do with the number I decided.
Is there a conversion I missed ?
Thank you by advance.
I don't understand how variables work with transform rotation.
When I enter a number in the transform rotation node ( Z for example ), if I hit the trigger object, the transformed one rotates exactly the number of degrees I've entered in the transform node
But If, in this node, I choose instead a variable that I have previously defined as a number ( 5.00 for example ) then the transformed object rotation is not 5 degrees but anything else which seems to have nothing to do with the number I decided.
Is there a conversion I missed ?
Thank you by advance.
05 September 2016 17:29
Hello!
Sounds like a bug![without-mouth]()
Could you please attach example blend file?
But If, in this node, I choose instead a variable that I have previously defined as a number ( 5.00 for example ) then the transformed object rotation is not 5 degrees but anything else which seems to have nothing to do with the number I decided.
Is there a conversion I missed ?
Sounds like a bug

Could you please attach example blend file?
06 September 2016 10:57
Here is the blend file.Yeah, there is a bug with rotation variables.
Thank you very much for the report
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The bug fill be fixed in the next release and LTS patch.
Temporarily you can premultiply rotation variables by 0.0175 in "Math" node to get correct behaviour