Lattice modifier
25 August 2016 17:18
Greetings,
I have problems applying lattice modifier to a specific vertex group. I am doing an origami, and figured out that if the lattice (u=20, v=2, w=1, simple deform and bend modifier with angle 200 and limit 0.67, 1.00) I use this to simulate folding the paper, but as whole, I cannot fold parts like step 4 in this diagram
my project is here, yet the json,html files are not updated.
link
Waiting for your advice.
I have problems applying lattice modifier to a specific vertex group. I am doing an origami, and figured out that if the lattice (u=20, v=2, w=1, simple deform and bend modifier with angle 200 and limit 0.67, 1.00) I use this to simulate folding the paper, but as whole, I cannot fold parts like step 4 in this diagram
my project is here, yet the json,html files are not updated.
link
Waiting for your advice.
25 August 2016 18:11
26 August 2016 08:00
Sure,
This is a working shape (didn't need to bother with this issue) Origami Heart
""You will probably find some pretty embarrassing dump stuff in the node editor, I was still learning and haven't cleaned them up yet ""
And here is project of the shape in the previous diagram (until step 3):
Aircraft
This is a working shape (didn't need to bother with this issue) Origami Heart
""You will probably find some pretty embarrassing dump stuff in the node editor, I was still learning and haven't cleaned them up yet ""
And here is project of the shape in the previous diagram (until step 3):
Aircraft
26 August 2016 11:22
Ok, I tried to do it with lattice and it's seems for me that it imposible to do using this way. I think it's better to use bone system. I preper a little simplified example with bones, so you need to add some space between different pieces and do it more complex as you need.
origami.blend
origami.blend
Blend4web and that kind of thing.
27 August 2016 14:39
28 August 2016 10:34
I got it, just moving them will do! LOL
Lastly, this is about Blend4web, applying modifiers somehow stops playing the animation of the armature?! I wanted to apply solidify modifier but it will mess up the whole animation, so I have to make duplicate the plane I have and flip its direction to have a double sided rendered plane.
Lastly, this is about Blend4web, applying modifiers somehow stops playing the animation of the armature?! I wanted to apply solidify modifier but it will mess up the whole animation, so I have to make duplicate the plane I have and flip its direction to have a double sided rendered plane.
28 August 2016 16:59
Here is the file after hell a lot of work
However, when I try the fast preview, it is significantly different!!!
Airplane2
I used "bake vertex animation" since I cannot use solidify modifier and animations, if it is possible, I would be most obliged to know how
However, when I try the fast preview, it is significantly different!!!
Airplane2
I used "bake vertex animation" since I cannot use solidify modifier and animations, if it is possible, I would be most obliged to know how
29 August 2016 10:35