The player - a brave warrior - moves around the fantastic world. Melting hot stones keep falling on him from the sky; the stones should be avoided. Different bonuses which give various advantages appear on the location from time to time. Dangerous monsters are spawning. The player's goal is to stay alive as long as possible. This small game has a third-person view and supports touchscreen devices.
This game was made completely using open source software like Blender, Krita, Gimp, Audacity and the WebGL engine Blend4Web. All game resources and the code are present in both Community Edition and PRO distributions.
See also:
Making a Game Part 1: The Character
Making a Game Part 2: Models for the Location
Making a Game Part 3: Level Design
Making a Game Part 4: Mobile Devices
Making a Game Part 5: Dangerous World
Making a Game Part 6: Animation and FX
Making a Game. Part 7: Enriching the Game World
Making a Game Part 8: Lessons of Magic
Making a Game Part 9. A Tale with Meaning